The Complete Bone
I saw some screenshots from intended Bone video games on Jeff Smith's website the other day, and I have to say, I'm disturbed. They don't change the art style radically, but they do put the characters in 3-d. It's creepy.
I don't quite know why it bothers me so much in this situation. Normally I like fancitive three-dimensional computer animation. I think it's cool. Especially if it's a Pixar movie. Bone in three dimensions, however, bugs me to no end.
I think it's partially that I find charm in the flatness of the art style of the comics. Everything is beautifully detailed. Even the Bones are detailed; they're just generally minimal. The backgrounds are gorgeous and intense. The people look like people. I think the art would convert well to simple two-dimensional animation. It doesn't need the added "realism" of three-dimensional computer animation. That just makes it look silly.
Also, Jeff Smith does a lot with facial expressions. His people have lots of emotions, and their faces show them well. Eyes widen. Jaws drop. It's almost like Looney Toons. That looks good when it's flat.
...also the animation just isn't very good. -_-